game.resources = [

  /* Graphics.
   * @example
   * { name: "example", type:"image", src: "data/img/example.png" },
   */
  { name: "forest", type: "image", src: "data/img/forest.png" },
  { name: "isometric_grass_and_water", type: "image", src: "data/img/isometric_grass_and_water.png" },
  { name: "Blank_Sprite_Sheet", type: "image", src: "data/img/Blank_Sprite_Sheet_4_2_by_KnightYamato.png" },

  /* Maps.
   * @example
   * { name: "example01", type: "tmx", src: "data/map/example01.tmx" },
   * { name: "example01", type: "tmx", src: "data/map/example01.json" },
    */
  { name: "isometric", type: "tmx", src: "data/map/isometric.tmx" },
  { name: "isometric_staggered", type: "tmx", src: "data/map/isometric_staggered.tmx" }

  /* Background music.
   * @example
   * { name: "example_bgm", type: "audio", src: "data/bgm/" },
   */

  /* Sound effects.
   * @example
   * { name: "example_sfx", type: "audio", src: "data/sfx/" }
   */

  /* Atlases
   * @example
   * { name: "example_tps", type: "json", src: "data/img/example_tps.json" },
   */

];
